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> Liviasc River (2), yes another small map....but i wanted to make a quickie
Ixith
post Feb 15 2007, 05:20 PM
Post #1


Cyborg Reaper
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Posts: 1,173
Joined: 21-October 06
From: Ohio
Member No.: 27
Alliance: Nod
Favorite game: Tiberian Sun



yes yes i know i said a big map will be in your future and it still is but i just felt like doing this quick map. and from this point on i must work to finish the SMMC so no progress updates (probably) on the other maps until after i send my map in. (which will be monday night probably) anyways i think this is ready now. give me a lot of comments especially if you played it ingame. and let me know if you find an error.

and the train iv noticed sometimes will have either of these happen...
-the back half stops and eventually starts going again to catch up with the front half
-the train just stops altogether. (usually after the train hits another vehicle and blows a part of the train off)
dont know how to fix that though i tried numerous times.

so anyways...
Map Info:
Name: Liviasc River
Map Maker: Ixith
Map Size: 64X90
Players: 2
Theatre: Temperate
Info: A 2 player map that does NOT require FS. The map features plenty of buildspace and a decent amount of tiberium for the players. It has a river that is in a valley and is cliffed off by water cliffs.

Story: This area is north of the Holixe River region. The Liviasc River and the Holixe River join together on down the way to make a much larger river. The Liviasc River just like Holixe River plays a key roll to getting troops across these areas.

This is my 19th map so enjoy wink1.gif

pics:





minimap:
Attached Image
map:

This post has been edited by Ixith: Feb 15 2007, 05:22 PM
Attached File(s)
Attached File  Liviasc_River.zip ( 117.91K ) Number of downloads: 190
 


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Ixith
post Feb 17 2007, 04:21 PM
Post #2


Cyborg Reaper
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Group: Members
Posts: 1,173
Joined: 21-October 06
From: Ohio
Member No.: 27
Alliance: Nod
Favorite game: Tiberian Sun



yes well some people like 2 player maps and it would be pretty pointless to have a 140X140 2 player map.
i do agree the larger maps do have a greater potential to being spotlighted though.

and i will have some larger ones coming out after the SMMC (probably the earliest will be a month afterwards cause it still needs a lot of work and i still need to do a lot of stuff for other people) and trust me the 2nd one i have planned as of now will fit the requirements by far of being big. (2nd as of now but will probably become the 3rd or 4th lol )
and let this not be a discussion on weather size on maps matter to get a spotlight any more ok. this thread is about my map no that.

also every time i had played if the train lasted more than 5 runs of the track it always lasted the entire time. and i havent had it explode on me since i fixed the bridge thing. the only problems iv had with it since then was the back half detaching itself and slowly gaining up to it the front half again and sometimes usually within the first 5 runs it would just stop. ill make sure nothing like that happens on my next map with a train.

oh and there is a day/night loop on the map. the overall lighting though doesnt make it as noticeable i think though i tried to make it have the largest possible thing and be noticeable so the darkest amience is 10 while the lightest is 100 (a difference of 90 duh) but it still wasnt that noticeable. but it is there.

anyways thanks for the comments guys.
oh and whos the one that spotlighted this? (not that it truely matters but id like to know)

anyways any more comments?


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Posts in this topic
- Ixith   Liviasc River (2)   Feb 15 2007, 05:20 PM
- - Aro   Damn Ix, that is some nice stuff. I'll play an...   Feb 15 2007, 05:25 PM
- - Tore   Thats just..........bad really bad fooled you ...   Feb 15 2007, 08:48 PM
- - ORCACommander   QUOTE (Ixith @ Feb 15 2007, 12:20 PM) Thi...   Feb 15 2007, 09:21 PM
- - Nimron   Good map, I love the lighting on this one, it give...   Feb 16 2007, 12:03 AM
- - ORCACommander   I can tell already that hover units are going to p...   Feb 16 2007, 12:19 AM
- - The DvD   Wow, there's just not stopping you is there...   Feb 16 2007, 12:36 AM
|- - Corsair   This has to be... the best map I have ever seen :...   Feb 16 2007, 03:08 AM
- - Team Black   INCREDIBLE job, Ixith. :cool: geez how on earth do...   Feb 16 2007, 03:51 AM
- - Ixith   well a small map like this i can get the detailing...   Feb 16 2007, 12:17 PM
- - Disturbed   I Can't help but wonder why Corsair thinks thi...   Feb 16 2007, 11:07 PM
|- - Ixith   QUOTE (Disturbed @ Feb 16 2007, 06:07 PM)...   Feb 16 2007, 11:24 PM
|- - Corsair   QUOTE (Disturbed @ Feb 16 2007, 06:07 PM)...   Feb 17 2007, 03:22 AM
- - Disturbed   Well there i was kind of relying on what Aro has t...   Feb 16 2007, 11:38 PM
- - CrashKing   BOOM! HEADSHOT! A nice small map is a lot ...   Feb 17 2007, 12:11 AM
- - Disturbed   So CrashKing, let me ask you a question: If someon...   Feb 17 2007, 12:28 AM
- - Aro   Ok, as promised on MSN, here is my review of the m...   Feb 17 2007, 02:10 AM
- - CrashKing   KICK ASS MAP! @Disturbed: Size doesn't mat...   Feb 17 2007, 04:31 AM
- - Disturbed   -Corsair: I appologise, i was unaware of your rare...   Feb 17 2007, 05:47 AM
- - Clazzy   C'etait moi. Enjoy.   Feb 17 2007, 05:58 PM
- - Ixith   ahh thanks then :biggrin: ill be taking any las...   Feb 18 2007, 04:27 PM


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