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> Tiberium as a form of money?, Can you satisfy my curiosity?
KajiTetsushi
post Feb 15 2007, 06:39 AM
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I thought of it this way: Tiberium, as we all know it, is a form of fund-raising object in C&C. But how does it work? Sure, we all do the same thing:
Collect Tiberium with our teeny-weeny resourcers, "refine" it, turn it into cold-hard cash, build a massive army and dominate the world. (Oops!) tongue.gif

But what does Tiberium have to do with all that? How can Tiberium help the world's economy? I can understand how Nod uses it for Tiberium-based weapons or that GDI uses some Tiberium as materials for a cure-giving experiment and get paid by the United Nations for any major achievement, but that's not the point here. Nod doesn't always use Tiberium to make weapons. And noting the huge amounts of Tiberium GDI already gathers per day, it'd be downright unusual to store all that for research!

If Tiberium were to be converted to shiny emeralds, sapphires or rubies (Implemented by mods using red Tiberium) and then sold in public, basically, everyone would already have some of them by now (Look at me - all wrapped up in shiny jewels - made from that same malignant growth that killed my folks! dry.gif).

So... can anyone speculate how poisonous crystals turn to useful cash? (Just curious - I'm not trying to defile the story of C&C.)

P.S.: This topic can fit anywhere within the C&C game series, so it'd be unfair if I placed them in one of the three and therefore, I placed it here in General Discussion. If this topic is in the wrong place, feel free to relocate it.

This post has been edited by ChrisIchikawa: Feb 15 2007, 06:41 AM


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post Feb 15 2007, 02:06 PM
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What Disturbed and Team Black said is right

But there's something that has always bothered me; In dawn is understandable that it could be used as an efficient money generating resource (low competence in market = high prices); but in TS this power should have been reduced, since most of the world is covered by tiberium, GDI and Nod can't have the monopoly over it. So it, basicly, shouldn't be used as a money generating resource, since most of the world would have an easy access to it, making it's price to be lower in the market (more market competence = lower prices), being in no way a sustentable economic resource.

Maybe this could be argued by saying that in TS both armies just extract the materials from tiberium to use them, and not to sell them, and that the credits, it's just a methaphor about the amount of materials you have.

Now the question is, does someone a better explanation why tiberium is still a sustentable resource in times of TS and TW?



I know that I went a bit off-topic, but this still fit with the title of the topic tongue.gif


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Posts in this topic
- ChrisIchikawa   Tiberium as a form of money?   Feb 15 2007, 06:39 AM
- - Team Black   I remember reading in the TS manual - Tiberium lee...   Feb 15 2007, 07:00 AM
- - Clazzy   Team Black got the crux of it. Tiberium leaches ma...   Feb 15 2007, 11:37 AM
- - Disturbed   Well they explain it all on The First Decade (Whic...   Feb 15 2007, 12:52 PM
|- - Corsair   QUOTE (Machine @ Feb 15 2007, 09:06 AM) B...   Feb 15 2007, 02:40 PM
- - Aro   Well IMO, i thing the only sensible resource is th...   Feb 15 2007, 03:01 PM
|- - Corsair   QUOTE (Aro @ Feb 15 2007, 10:01 AM) That ...   Feb 15 2007, 03:39 PM
- - Nod Strike   Yeah, I agree with Aro. It's like anyone can u...   Feb 15 2007, 03:26 PM
- - ShDwBoRn   it's not really money, they extract minerals f...   Feb 15 2007, 03:27 PM
- - Roani52   Well, it's sure Tiberium is poisonous... I thi...   Feb 15 2007, 03:54 PM
|- - Corsair   Well, the thing about radioactivity is that in all...   Feb 15 2007, 04:25 PM
- - Team Black   I think that it's because tiberium is not only...   Feb 15 2007, 04:35 PM
- - Aro   QUOTE Why did you change your name to Aro, Nods Vi...   Feb 15 2007, 04:36 PM
|- - Corsair   QUOTE (Aro @ Feb 15 2007, 11:36 AM) But i...   Feb 15 2007, 04:43 PM
- - El D34dlyto   First of all, Nods Viper, RA1 is a prequel to TD, ...   Feb 15 2007, 05:26 PM
|- - Aro   QUOTE (El D34dlyto @ Feb 15 2007, 05:26 P...   Feb 15 2007, 06:42 PM
|- - Creagor   QUOTE (Aro @ Feb 15 2007, 06:42 PM) Yes s...   Feb 15 2007, 07:02 PM
- - Creagor   QUOTE (Disturbed @ Feb 15 2007, 12:52 PM)...   Feb 15 2007, 06:28 PM
|- - Corsair   QUOTE (Creagor @ Feb 15 2007, 01:28 PM) G...   Feb 16 2007, 04:50 AM
- - confactor   tiberium is way better than ore! I mean, commo...   Feb 15 2007, 06:32 PM
- - Team Black   OK so how about this: QUOTE (Team Black @ Feb...   Feb 15 2007, 07:29 PM
- - lone wolf807   QUOTE As said, RA1 comes before TD, so tiberium ha...   Feb 15 2007, 09:05 PM
|- - I_Am   QUOTE (lone wolf807 @ Feb 15 2007, 06:05 ...   Feb 15 2007, 10:12 PM
|- - Bittah Commander   QUOTE (lone wolf807 @ Feb 15 2007, 10:05 ...   Feb 16 2007, 12:35 AM
|- - lone wolf807   QUOTE (Bittah Commander @ Feb 15 2007, 07...   Feb 16 2007, 08:55 PM
|- - tomb   I don't really like the (gold/gems) ore from R...   Feb 18 2007, 06:06 PM
- - ChrisIchikawa   Holy! This topic went hot since I posted. With...   Feb 16 2007, 04:40 AM
- - Team Black   One of the things I liked most about CNC, as oppos...   Feb 16 2007, 12:25 PM
- - Bittah Commander   To keep it simple; harvesting tiberium in TS is li...   Feb 16 2007, 01:12 PM
- - El D34dlyto   Oh yes, big piles of boxes, simply lying around is...   Feb 18 2007, 06:55 PM
- - Bittah Commander   You said it. At least tiberium lays around with an...   Feb 18 2007, 07:24 PM
- - Creagor   So really, tiberium is the only one which makes lo...   Feb 18 2007, 08:11 PM
- - Roani52   QUOTE (Bittah Commander @ Feb 18 2007, 08...   Feb 19 2007, 04:32 PM


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