Very good work DATS I like the rib-effect on the front as well as the propulsion-thingers on the back. Remap is great, normals, texture is OK.
ingame though it looks like the middle cockpit-thinger is too tall. maybe chop it down to 2/3 of its size and see how it looks.
What I would've done to get a quick screenshot would be to make a HOVR deploy into a civilian building, the building being WaterBound=yes and FreeUnit=[Sarajevo ship] eh who wants to muck around with hva's anyway