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> Universe At War: Earth Assault, A.K.A. Project-02
Bittah Commander
post Jan 28 2007, 02:54 PM
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Just read PCZ's article about Petroglyph's (formerly known as) Project-02. I can tell you I'm definitely going to get this game (mostly former Westwood staff made is working on it -on their own!-, so it just has to be good tongue.gif) biggrin.gif
Chances are this game 'll get just as interesting as C&C smile.gif



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This was posted by SAGEKING on Petroglyph's forum:
QUOTE (SAGEKING-PG @ Feb 2 2007, 07:19 PM)
The highly anticipated project known to the community as 'P-02' or 'Project-02' has been officially announced as Universe at War, bringing the raging battles of the alien Hierarchy and their foes to battle out on our planet Earth.

View Official UaW Site
View Press Release
Download UaW Announcement Screenshot Bundle

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And IGN interviews Petroglyph Staff about UaW
(Also, don't forget to check the screenshots over there!)

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Humans playable?, Only in the prologue!
QUOTE (Ishmael-PG @ Feb 5 2007, 05:22 PM)
The title says it all, really.

To expand a bit -- yes, there are major characters in the game that are human. You get to play with one of them in the prologue, and they show up throughout the entire story campaign after that. Who's side the humans are on depends on the part of the story you're playing.

Rest assured that humans will get their day in the sun, but that's not going to happen immediately. They have some serious reverse-engineering to do on the other technologies they encounter before they're going to be able to compete with the others on an equal playing field.

Can humans take down some of the alien stuff? Yes. However the burn rate in human lives and machinery is staggering per alien craft destroyed. The current human technologies will not stop the Hierarchy before all of humanity is wiped out without major technological advances.

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QUOTE (SAGEKING-PG @ Feb 7 2007, 03:12 AM)
Name: Defiler
Faction: Hierarchy


Purpose: Area-Denial Unit and Meta-Artillery
Speed: Medium
Armor: Medium
Unit Class: Inorganic
Vision: Medium
Targeting: Direct

Concept Art:

Click Image for Larger Picture


Reconnaissance Photo:


Click Image for Larger Picture
Word from the front lines:

"A slathering, gooey form encased in a bath of radiation, the Defiler has something living in it, but as to just what that is, it's not entirely clear. The defiler speaks in gurgles and barely audible words as it goes about its task of corrupting and mutating."

Weapons:
Radiation Bleeder (Passive): The defiler bleeds radiation as it moves. The longer it stays still, the larger the radiation area becomes around it, up to a moderate size. Radiation bleeding only works while the unit is in bleed mode (default).

Radiation beam (Default, vs. ground): The default weapon does different things to different unit types.

Vs. Infantry: Infantry hit by radiation charge take heavy damage over time. If the targets are killed by the beam, they become mutant slaves, controlled by the Hierarchy player.

Vs. Vehicles: Sprays vehicles with high-intensity toxins. Vehicles get a light DoT effect applied for a long duration that makes them reveal for the Hierarchy player.

Vs. Structures
: All structures get a light DoT effect and function at half efficiency for the duration. Production and turret fire rate is slowed. This effect stacks with the Cylinder's effect, completely shutting down the structure if both effects are on it.

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Foshjedi2004 posted these CGM scans at Petroglyph's forums:

http://s19.photobucket.com/albums/b191/Fos...-1172080486.png

http://s19.photobucket.com/albums/b191/Fos...-1172080531.png

http://s19.photobucket.com/albums/b191/Fos...-1172080553.png

http://s19.photobucket.com/albums/b191/Fos...-1172080599.png

http://s19.photobucket.com/albums/b191/Fos...-1172080678.png


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Bittah Commander
post Feb 9 2007, 04:45 PM
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I agree the game doesn't have the most awesome graphics, but like Sageking said, none of the graphics have been polished yet (and all the human units you've seen so far are probably place holders).


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Posts in this topic
- Bittah Commander   Universe At War: Earth Assault   Jan 28 2007, 02:54 PM
- - Machine   Looks nice, seems it's going to add my favouri...   Jan 28 2007, 03:04 PM
- - Mr. Pokey   If this game is anything like the older C&C ga...   Jan 28 2007, 03:49 PM
- - Uufje   Seems like a nice RTS, I, for one will buy this wh...   Jan 28 2007, 04:08 PM
- - Bittah Commander   I didn't really like EaW (they worked on EaW t...   Jan 28 2007, 06:32 PM
|- - cdmt   QUOTE (Bittah Commander @ Jan 28 2007, 06...   Jan 28 2007, 07:32 PM
- - Almighty Mole the First   Indeed, i was Listening to The War of the worlds W...   Jan 28 2007, 08:15 PM
- - Clazzy   QUOTE I didn't really like EaW (they worked on...   Jan 28 2007, 09:52 PM
|- - Bittah Commander   QUOTE (Clazzy @ Jan 28 2007, 10:52 PM) Ho...   Jan 29 2007, 08:02 AM
- - DoomToHel   wow i want to get that game it look very good. i...   Jan 28 2007, 11:56 PM
|- - lone wolf807   QUOTE (DoomToHel @ Jan 28 2007, 07:56 PM)...   May 9 2007, 11:55 AM
- - Clazzy   There's a difference between "the majorit...   Jan 29 2007, 07:05 PM
|- - Bittah Commander   QUOTE (Clazzy @ Jan 29 2007, 08:05 PM) Th...   Jan 29 2007, 07:44 PM
|- - DeathRay2K   I'm really excited for this game. From what I...   Jan 30 2007, 04:54 AM
- - Bittah Commander   I edited my first post, check it out   Feb 4 2007, 01:46 PM
|- - Corsair   This looks like it will be a nice alternative to C...   Feb 4 2007, 02:44 PM
- - Mr. Pokey   Q4 2007 I think.   Feb 4 2007, 02:51 PM
- - Bittah Commander   Like said in the interview, if everything keeps go...   Feb 4 2007, 03:15 PM
|- - Corsair   QUOTE (Bittah Commander @ Feb 4 2007, 10...   Feb 4 2007, 06:10 PM
- - Bittah Commander   Edited my first post again   Feb 6 2007, 04:01 PM
|- - Corsair   Yea, that was sad news to me when I read that huma...   Feb 6 2007, 04:32 PM
|- - Bittah Commander   Well, I prefer a good story and good gameplay over...   Feb 7 2007, 10:52 AM
|- - Corsair   Yea, that is true I believe they said that there ...   Feb 7 2007, 09:06 PM
- - Wes.com   the story could be good, i'm not blown away by...   Feb 6 2007, 04:57 PM
- - Bittah Commander   I think I might miss it a little if there would be...   Feb 8 2007, 10:39 AM
|- - Corsair   QUOTE (Bittah Commander @ Feb 8 2007, 05...   Feb 8 2007, 01:33 PM
- - Disturbed   I do not like the looks of that game to be honest....   Feb 9 2007, 02:05 PM
- - Bittah Commander   Updated my first post again   Feb 23 2007, 12:04 PM
- - Bittah Commander   I haven't updated my first post in this topic ...   May 8 2007, 11:31 PM
- - Team Black   Can't wait for this one, Petroglyph has some g...   May 8 2007, 11:58 PM


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