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> My first Mech, New Version Available!!!!!
Machine
post Feb 8 2007, 05:50 PM
Post #1


Attack Buggy
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Group: Members
Posts: 228
Joined: 22-January 07
From: Chile
Member No.: 687
Alliance: GDI
Favorite game: Tiberian Sun



I want to give special thanks to LKO for his great tutorial and help.

It's a very big mech; which would fit nicely with LKO's mech warfactory :biggrin:
Inspired by Emperor (Harkonnen Devastator) I present you the GDI Devastator.

Attached Image
Preview in max

Attached Image
In-game and TS style cameo

Attached File  devastator.zip ( 411.76K ) Number of downloads: 99

The download (with the unit, basic coding and the cameo).

The coding:

Rules.ini:
[DEVASTATOR]
WalkRate=1
Speed=3 ;low values 3 or 2 work fine
Turret=no

Art.ini:
[DEVASTATOR]
Cameo=DEVAICON
Voxel=no
Remapable=yes
Facings=8
WalkFrames=40
StandingFrames=1
StartWalkFrame=0
StartStandFrame=320
PrimaryFireFLH=0,0,0
StartFiringFrame=320
FiringFrames=1

I hope you enjoy this "small" unit lol.gif as I do.
Give credit if you use in a public release tongue.gif

EDIT: BTW I forgot to say that I have not found the FireFLH; would be a great help if someone does tongue.gif

EDIT2: New Version!!!
QUOTE
[attachment=2560:attachment]
Compare; center unit is the old version, the others the new one tongue.gif
[attachment=2561:attachment]The donwload with the new version; I does include the old cameo, and new rules tongue.gif
Rules.ini:
[DEVA]
Name=Leaviathan ;Golem or whatever you may want, Devastator doesn't suit GDI
WalkRate=1
Speed=3 ;low values 3 or 2 work fine
Turret=yes

Art.ini:
[DEVA]
Voxel=no
Remapable=yes
Cameo=DEVAICON
PrimaryFireFLH=0,0,0
SecondaryFireFLH=0,0,0
WalkFrames=40
UseTurretShadow=yes ;*; By some reason this doesn't work


This post has been edited by Machine: Feb 10 2007, 03:53 PM


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Bittah Commander
post Feb 8 2007, 11:57 PM
Post #2


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Group: Administrators
Posts: 1,340
Joined: 1-October 06
From: The Netherlands
Member No.: 5
Alliance: GDI
Favorite game: Tiberian Sun



Damn, that thing looks nice (especially considering it's your first) :blink:
I agree with with Creagor about the legs being too thin, though you already know they are rolleyes.gif

It's a pity that in TS while you can have a unit with only a barel (and no turret) which can only move up and down, you can't get it to work without giving the unit Turret=yes in rules.ini, meaning that even though the turret can't rotate, the unit 'll be able to fire in any direction anyway...
If this wasn't the case, you could've made the legs the unit and the body the barrel, which would look very interesting ingame. It still would... But the fact the unit 'll be able to fire in any direction without turning just makes it worthless :(


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Posts in this topic
- Machine   My first Mech   Feb 8 2007, 05:50 PM
- - Creagor   Really nice dude! The legs seem a bit too thi...   Feb 8 2007, 06:36 PM
|- - Machine   You're right, next version will have wider leg...   Feb 8 2007, 06:47 PM
- - Uufje   Looks pretty cool!   Feb 8 2007, 06:46 PM
- - Black hawk   damm that looks good. keep up the good work.   Feb 8 2007, 08:13 PM
- - Disturbed   A Second LKO is born... I personaly would not use ...   Feb 8 2007, 08:15 PM
- - El D34dlyto   I am a phophet! I told you Machine, you're...   Feb 8 2007, 08:54 PM
|- - Lin Kuei Ominae   juhu, another shp maker. :biggrin: the next X-Mec...   Feb 8 2007, 09:41 PM
|- - Machine   QUOTE (Lin Kuei Ominae @ Feb 8 2007, 06:4...   Feb 8 2007, 10:17 PM
|- - Lin Kuei Ominae   QUOTE (Machine @ Feb 8 2007, 11:17 PM) A ...   Feb 9 2007, 09:46 AM
|- - Machine   QUOTE (Lin Kuei Ominae @ Feb 9 2007, 06:4...   Feb 9 2007, 12:52 PM
- - Corsair   Wow, great job Machine!   Feb 9 2007, 01:04 AM
- - Machine   Sorry for the Double Post. Here's the New Ver...   Feb 10 2007, 03:29 PM
- - Bittah Commander   The new one looks quite a bit smoother and the leg...   Feb 11 2007, 02:58 AM
|- - Machine   QUOTE (Bittah Commander @ Feb 10 2007, 11...   Feb 11 2007, 06:04 PM
- - Nods Viper   Don't worry about the turret shadow machine, i...   Feb 11 2007, 06:35 PM
|- - Machine   QUOTE (Nods Viper @ Feb 11 2007, 03:35 PM...   Feb 11 2007, 06:44 PM
- - El D34dlyto   w00t! Infantry shps for the win   Feb 12 2007, 01:32 PM
- - Machine   Go and see how is it so far in the graphics fridge   Feb 12 2007, 02:17 PM


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