QUOTE (Disturbed @ Feb 8 2007, 08:25 PM)

If you say so, but that still does not explain why my units did not work in TS when i tried it with the Mobile EMP Logic... Does not matter.
I've added al the FS units to TS in my mod, even made new ones with "FS specific" coding, also the AI triggers, animations, superweapons, all that is in FS inis can be added to the TS inis.
BTW did you give the EMP weapon to a dummy unit?; AFAIK it is added to the [WEEDGUY] entry in FS