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> Final Sun unfinished or TS lacking?, The Owning trigger for TS in Multiplayer
Jpmaarten
post Jan 26 2007, 03:57 PM
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I have experimented with this alot and by experience I know that in FA2 it is possible.

I am talking about the ability for a mapper to give players buildings from the start. I still have some problems with this in Final Sun, because it does not let you pick a player for the ''change house'' trigger, however in FA2 it does allow it.

Can this be fixed in FS by looking in FA2's files? Because it would give mappers a much greater perspective on how to build the Multiplayer Map.

I really would not know where to start looking, but would there be someone that would be able to find the problem

This post has been edited by Jpmaarten: Jan 26 2007, 08:42 PM


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Bittah Commander
post Jan 26 2007, 10:20 PM
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Actually I'm pretty sure it's TS and not FinalSun. Tiberian Sun just doesn't support players with a "pre-built" base. What is possible is adding some units/structures on the map and give half of them GDI as owner and the other half Nod as owner. Now, when the map starts, the player that picks yellow and GDI will get all of the buildings that have GDI as owner and the person who picks Nod and Red will get all buildings with Nod as owner. Well, I'm actually not 100% sure if this works, but I know it works when it's only GDI or Nod.

I think it works with GDI and Nod... You should test it and if it works, you could set up a 1vs1 game where you or opponent pick GDI and yellow and the other picks Nod and red.


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Jpmaarten
post Jan 27 2007, 09:25 AM
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QUOTE (Bittah Commander @ Jan 26 2007, 11:20 PM) *
I think it works with GDI and Nod... You should test it and if it works, you could set up a 1vs1 game where you or opponent pick GDI and yellow and the other picks Nod and red.


Done that and it works, but everytime the Ai is the same team as me ( A la GDI vs GDI /Nod VS Nod ) you get an Internall Error. And as far as I know, colors do no really matter that much in this trigger mania just teams.

Also I find it very strange that it does allow the structures/units to be changed in owner if the triggers are based on GDI and NOd, but not if it player 3 and player 4 ( you can't choose players 0 till 3 in the trigger )
In my eyes it's either very hard or impossible to find this Data and change it.


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