Like Cosair said; I think it must be related to the acceleration and ROT.
Anyways it's a nice result; It caught my attention, I'll test it

EDIT:
When I started testing it, I found that missile was a shp; I used that shp in the weapon, couldn't replicate what happened in your case, changed the image of the projectile to a voxel, and got a weird behaviour, quite funny

, the missile disappears before it gets to the target, but it still explodes in it.
Post the full coding; I mean the projectile coding in art.ini and the warhead also.
Also does this always happen, or just sometimes?
This post has been edited by Machine: Jan 25 2007, 02:06 PM