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> Deploy for Titan, An old shp I made
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post Jan 22 2007, 09:07 PM
Post #1


Attack Buggy
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Group: Members
Posts: 228
Joined: 22-January 07
From: Chile
Member No.: 687
Alliance: GDI
Favorite game: Tiberian Sun



Maybe someone can find usefull these old shps I made a long time ago.

Attached Image

It also has building frames and a turret.

Attached File  Deploy_animation_for_Titan.rar ( 12.16K ) Number of downloads: 87


Necesary coding:

Rules.ini

[BuildingTypes]
XX=DMMCH

[Animations]
XX=DMMCH
XX=DMMCH_A
XX=DMMCHMK

[MMCH]
DeploysInto=DMMCH

[DMMCH] ;these are just some tags that you should add to the building, not the full coding tongue.gif
TechLevel=-1
UndeploysInto=MMCH
BaseNormal=no
IsJuggernaut=yes
Turret=yes
TurretAnim=DMMCH_A
TurretAnimIsVoxel=false
TurretAnimX=0
TurretAnimY=0
TurretAnimZAdjust=-30
BarrelAnimIsVoxel=no
StartFacing=4 ; DIR_S = 4 << 5
StartPitch=2 ; DIR_E = 2 << 5
Trainable=yes

ART.ini

; Deployed Titan
[DMMCH]
Normalized=yes
Remapable=yes
Foundation=1x1
Buildup=DMMCHMK
Height=1
PBarrelLength=224
PrimaryFireFLH=54,7,64 ; the thing that looks like a missile launcher in top of the turret
TurretNotExportedOnGround=yes

Give credit if you use it in a public release.


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Machine
post Jan 23 2007, 11:40 PM
Post #2


Attack Buggy
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Group: Members
Posts: 228
Joined: 22-January 07
From: Chile
Member No.: 687
Alliance: GDI
Favorite game: Tiberian Sun



Team Black, you are correct; I made it deploy into a small missile turret, being even weaker than when undeployed; a simply excuse for fixing a bug, although it gives GDI an early AA defense, which is almost useless anyway lol.gif

@Gosho:
Thanks for the compliment but I'm not even close to his skills, all I can do is cut & paste shps (like this one), and small edits like the combat engineer.
Yes I mod, and I've modded very different games, like SC, WC3 (the community is almost dead actually), RA1, TS and RA2, Emperor: Battle for Dune (although just enabled some unused units), GTA SA(to add something you have to atleast know how to mod it a little) and some more I forgot; but anyway never released anything cause I thought they weren't worth of it, and a crapy internet conection lol.gif (finally I must say, that I love modding TS [RA2 by extension]:blushing: , because the engine is a lot more user friendly than the other games)

A model I made using a WC3 editing program... mmm. Maybe I could use it (the program) to make infantry, to bad it won't fit TS but perhaps could fit RA2 (with a different model, of course)

Attached Image

Maybe some of you can recognize her tongue.gif


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