Hello
This new GDI mech is planned as a support mech for the GDI Titan. Therefor it has a cannon for long range attacks but without much firepower and a twin missile launcher as anti air support.
The concept and the idea of this mech came from corsair.
Corsairs concept:

The concept includes some MG's but i finally decided to remove them, because they didn't looked good in my final version.
Triton Icon:

Triton Ingame:

The zip with both shp's (unit,cameo):
LKOtriton.zip ( 70.6K )
Number of downloads: 1183some useful code
art.ini
CODE
[TRITON]
Voxel=no
Remapable=yes
Cameo=TRITICON
PrimaryFireFLH=205,0,295;cannon
SecondaryFireFLH=10,-100,210;missile packs
UseTurretShadow=yes
WalkFrames=12
rules.ini
you can use the titan as pattern
but i would recommend to set
walkrate=2
speed=4 or 5
This post has been edited by Lin Kuei Ominae: May 9 2010, 05:38 PM