IPB

Welcome Guest ( Log In | Register )


> shp not showing up, help
Roadwarrior
post Jan 12 2007, 07:10 PM
Post #1


Attack Buggy
Group Icon

Group: Members
Posts: 231
Joined: 22-October 06
From: ɐɯoɥɐlʞo
Member No.: 93
Alliance: GDI
Favorite game: Tiberian Sun



for some reason this shp isn't showing up and iv tried everything i could think of

its the madcat from the calender and i used the code that came with it and it still didn't work

This post has been edited by Roadwarrior: Jan 12 2007, 07:15 PM


--------------------
I shall confuse you all! Muhahahahaha!

****Updated Mar 20 2008**** Don't forget to comment
Voxels:
UH-1 Huey Spotlighted
Possible mods i will make for Tibsun:
CnC:Terminator:Judgment Day
Go to the top of the page
 
: | +Quote Post
 
Start new topic
Replies
Roadwarrior
post Jan 12 2007, 09:23 PM
Post #2


Attack Buggy
Group Icon

Group: Members
Posts: 231
Joined: 22-October 06
From: ɐɯoɥɐlʞo
Member No.: 93
Alliance: GDI
Favorite game: Tiberian Sun



thx still do work tho

ok heres all my code for it

rules.ini
CODE
51=madcatG

[madcatG]
Name=Timberwolf
WalkRate=3
Prerequisite=GAWEAP
Primary=120mm
Strength=450
Category=AFV
Armor=heavy
Turret=yes
IsTilter=no
TargetLaser=yes
TooBigToFitUnderBridge=true
TechLevel=3
Sight=8
Speed=4
CrateGoodie=yes
Crusher=yes
Owner=GDI
AllowedToStartInMultiplayer=yes
Cost=80
Points=25
ROT=5
Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60
VoiceSelect=25-I000,25-I002,25-I004,25-I006
VoiceMove=25-I012,25-I014,25-I016,25-I018,25-I022
VoiceAttack=25-I014,25-I022,25-I024,25-I026
VoiceFeedback=
MaxDebris=7
DebrisTypes=DMMCHBARL,PIECE
DebrisMaximums=1,6
Locomotor={55D141B8-DB94-11d1-AC98-006008055BB5}
MovementZone=Destroyer
ThreatPosed=40; This value MUST be 0 for all building addons
DamageParticleSystems=SparkSys,SmallGreySSys
DamageSmokeOffset=100, 100, 275
Weight=3.5
VeteranAbilities=SELF_HEAL,STRONGER
EliteAbilities=SENSORS,ROF,FIREPOWER,FASTER
Accelerates=false
ZFudgeColumn=8
ZFudgeTunnel=13


art.ini
CODE
[madcatG]
Voxel=no
Remapable=yes
Cameo=MADCICONG
;PrimaryFireFLH=0,0,0
UseTurretShadow=yes
TurretOffset=-16
WalkFrames=12


--------------------
I shall confuse you all! Muhahahahaha!

****Updated Mar 20 2008**** Don't forget to comment
Voxels:
UH-1 Huey Spotlighted
Possible mods i will make for Tibsun:
CnC:Terminator:Judgment Day
Go to the top of the page
 
: | +Quote Post
Lin Kuei Ominae
post Jan 12 2007, 10:48 PM
Post #3


Stealth Tank
Group Icon

Group: Members
Posts: 1,065
Joined: 14-November 06
From: Germany
Member No.: 281
Alliance: CABAL
Favorite game: Tiberian Sun



maybe stupid question, but do you've added the shp's into an ecacheXX.mix file? (where XX is a unused number)
the code looks good on the first sight now. (but i would recommend to write the name always in uppercase "MADCATG", if it still doesn't work)


--------------------
Co-Leader of Twisted Insurrection
my public units for you
Nod units:____________________________GDI units:
Nod Scorpion__________________________GDI 3A Kodiak
Nod Tachyon Tank______________________GDI Medusa (Triple Cannon Mech)
Nod Goliath___________________________GDI Behemoth (medium size Mech)
Nod Cobra (fast medium mech)__________GDI Battleship Aurora
Nod Siegebot (light MG-Mech)__________GDI Fortress Tower (Heavy Base Defense)
Nod Redeemer (4 legged heavy Cyborg)__GDI Triton (Titan support Mech)
Nod/Scrin WotW Tripod_________________GDI Exciter
______________________________________GDI Ion Charge Collector
Misc and Fun units:
X-Mech Calendar 28 SHP Units
Star Wars Mechs ATAT/ATST
Cyborg Barrack on PPM_________________Mech Factory
Mutant Tiberium Flyer
yt1300 (Millenium Falcon + BIG version)

if you use my units in your mod, please credit me.if you want to use my units on your website please ask me before.
Go to the top of the page
 
: | +Quote Post



Reply to this topicStart new topic
1 User(s) are reading this topic (1 Guests and 0 Anonymous Users)
0 Members:

 

Lo-Fi Version Time is now: 22nd July 2025 - 06:12 PM


XGhozt.com