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Ixith
post Jul 25 2009, 11:49 PM
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No Promises...but...
Sometimes after a really long break...you just get motivated to work...

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KingByng
post Jul 26 2009, 06:37 PM
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Hard to get an opinion of a map from the minimap, but if you're making it, it'll be great thumbup1.gif

This post has been edited by Yaraday: Jul 26 2009, 06:38 PM


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Dudeinabox
post Aug 1 2009, 05:34 PM
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Omigawd! Ixith! You better finish this off, I bet you'll have the whole community bugging you to finish it before long.
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Ixith
post Aug 2 2009, 07:00 PM
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QUOTE (Dudeinabox @ Aug 1 2009, 01:34 PM) *
Omigawd! Ixith! You better finish this off, I bet you'll have the whole community bugging you to finish it before long.


Not sure about that. The TS community part has quieted down, especially in the wanting new maps demand. Mainly because most of the mappers are working for mods or have gone inactive though.

But anyways, slowly but surely progress is continuing.

Map Info:
Map Name: Undecided right now. But it's WIP name is Island of Mercanf. Though I think it will change but will have Island somewhere in it.
Size: 100X100
Players: 2-3 (of course!)
Current amount of money on map: 127655 (and this amount will still increase as I have one or two tib fields still left to place for one of the players.)
Triggers so far: None but you can count on the day/night loop and maybe a couple moving vehicles. Though triggers have the possibility of getting much more extensive on this map.

Story: The area, now devastated, was once under Nod control. However, a faction of the Forgotten wanting to get out of Nod's control gathered and struck the Nod base. The attack was successful and left the Nod base under the Forgotten's control. With the equipment they scavenged from the remains they set up base on the coastal island of Mercanf* which was used by GDI in the previous War as a staging base. The area, however, is a very strategic area for tiberium harvesting and access point from the Ocean.
(story may change a bit)

New pics: (minor details like trees and rocks are not yet placed)

updated minimap
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a small coastal water facility
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a small outskirt town area
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an unfinished cliff area kinda near a player start location
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SeekSomethingNew
post Aug 2 2009, 07:29 PM
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Nice to see you working on a map again! smile.gif


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Ixith
post Oct 5 2009, 11:05 PM
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slow work is slow

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also looking for a better name than "Island of Mercanf"

I want it to infer that it's about the coastal island but i just don't like the name Mercanf very much. So I'm open to ideas. Remember in the story for the map the island has become a Forgotten base.


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Warlord
post Oct 10 2009, 08:40 AM
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QUOTE (Ixith @ Jul 26 2009, 12:49 AM) *
Sometimes after a really long break...you just get motivated to work...


Same over here, I suddenly got this urge to start mapping again. cool.gif

Looking like a brilliant map Ixith. thumbup.gif


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Ixith
post Oct 17 2009, 03:22 AM
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so...yea...better name needed still...need some ingames to spark imaginations? no problem!

oh...and umm...this may not be the final lighting...it's just the 1st quick lighting though I kinda like it as the dark nightish lighting. Yet a lot of spots do need touching up and my green lights are a bit too far reaching IMO. but umm yea ingames...

the Nod base that the Forgotten group raided...
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a small Civilian area that survived...there will be civilians there...and those things that are semi-hidden from your view are there for a reason...
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a random tib field.
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also...like normal...i may try and scatter fun things throughout the map...

EDIT: adding a fullsize attachment here so that it can be linked on another topic without going through imageshack or that likes...yes i'm a dirty bastard.Attached Image
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sniper
post Oct 17 2009, 04:27 AM
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Are any of those screens on the island?


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