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May 26 2007, 11:45 AM
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Flamethrower Infantry

Group: Members
Posts: 131
Joined: 21-October 06
From: U.S.
Member No.: 57
Alliance: Nod
Favorite game: Tiberium Wars

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QUOTE (Team Black @ May 26 2007, 12:37 AM)  I like the thought, but there's a lot of misplaced Westwood hatin going on there...You [should] know perfectly well that EA rushed Westwood into releasing TS as well as FS, and as a result, they had to ditch a ton of the cool features that they had originally intended to put in it. If TS development started in '96(Really '95 the idea was born, however W$ wants to cash in with Red Alert 1, probably the best move of this company.) and ended in '99, I think four years to go from concepts to ingame is PLENTY of time, however W$ f*cked around and delayed a LOT of times(You can not deny the delays), EA acquired W$ in September of '98. Sun comes out in the U.S. in August of '99. A 11 month deadline? About f*cking time, if you ask me. Everybody was frustrated with the delay, and the release still sucked(it lags when you go to build sandbags for god's sakes, and the engine is slow, atleast it got a little refined with RA2.). If W$ actually did there f*cking job instead of going 'lol, delay', we'd have a TS that doesnt slow when I click on a LOL, SANDBAG.
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RA 1.5's dead. I work on TS 3.0 AGAIN.
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May 26 2007, 05:58 PM
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Ghost Stalker

Group: Members
Posts: 1,282
Joined: 27-October 06
From: Norway
Member No.: 173
Alliance: Nod
Favorite game: Tiberian Sun

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I already thought TS was a good game (my favourite) before I knew about that Evil Arts bugged Westwood to finish the game; If Evil Arts never bought C&C and all its stuff, we would have a lot better C&C games today, C&C 3 doesn't deserve the title of C&C in my opinion. How can you hate the company that orginally started the franchise? I HATE people who think Evil Arts do a better job than Westwood. I'm playing good old TS again and it feels A LOT better than 'C&C' 3. Evil Arts should never been a part of C&C at all. That's final!
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Perfection can never be achieved; it's merely approachable.
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May 26 2007, 09:04 PM
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Flamethrower Infantry

Group: Members
Posts: 131
Joined: 21-October 06
From: U.S.
Member No.: 57
Alliance: Nod
Favorite game: Tiberium Wars

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Lol. I have, actually. I made a nice, simple mod for TS that gets totally ignored on PPM.  Well f*ck that mod, new day, new mod, new SPARTAAA. (BTW I dont HATE WS's games, I just think TS fails when it could've been so much better.)
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RA 1.5's dead. I work on TS 3.0 AGAIN.
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May 27 2007, 05:29 PM
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Artillery

Group: Members
Posts: 988
Joined: 21-October 06
From: Barnsley, UK
Member No.: 61
Alliance: GDI
Favorite game: Tiberian Sun

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QUOTE Evil Arts LOL ^ But carno, you cannot honestly say EA did a better job than WW, please don't tell me thats what your saying or you are my greatest enemy.  Lets have a look at generals shall we: > Generals had lots of bugs, including the annoying SCUD BUG!! > It was just simply boring > The units and buildings were rubbish Now lets have a look at tib wars: > No walls > No growing tiberium > Music is crap > Could have been A LOT better > Stupid nod MCV that looks like a bug!! > The story is all over the place!!! Now to westwoods games! lets look at tiberian sun: > Quite good graphic > Good gameplay > Fun > Useful Units > Original Now we will look at red alert 2 > Bad graphics (mainly because of EA's specialty "rushing") > Good gameplay > Okay units > Fun And last but not least tiberian dawn > Classic > Original > Fun > Bad graphic (because its an old game and besides graphics arn't everything) > Good gameplay So really.. Which one is badder EA or westwood?  **END OF DISCUSSION**
This post has been edited by Warlord: May 29 2007, 02:05 PM
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 Signature By Aro^ "So long as there are men, there will be wars." - Albert Einstein. Flying Saucer..
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May 29 2007, 02:07 PM
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Stealth Tank

Group: Members
Posts: 1,025
Joined: 31-October 06
Member No.: 208
Alliance: GDI
Favorite game: Tiberian Sun

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simple fact, you are not going to get anything out of the EALA Dev Team, they are not interested in Pre C&C3 Games now...
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May 30 2007, 09:53 AM
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Medium Tank

Group: Administrators
Posts: 639
Joined: 16-November 06
From: Moelv/furnes in Norway
Member No.: 290
Favorite game: Tiberian Dawn

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QUOTE (Carnotaurus @ May 26 2007, 06:17 AM)  for useless things like WALLS(Oh God.) You are useless! QUOTE (Tore @ May 12 2007, 04:29 PM)  About the walls: People think only about walls and engineers but in TD the walls does not only protect you from engineers. It protects you from minigunners, buggys, hum-wees, chemical warriors, and flametrowers. with AGTs or obelisks behind the walls, the wall protects the AGTs or OGTs from tank shells. So the next time someone say the walls are useless in every C&C game think again. (this also includes RA1 and TS)
I just had to write that before someone said: "The walls are useless in every C&C game!" QUOTE (Carnotaurus @ May 26 2007, 06:17 AM)  we got blue tiberium Blue tiberium isn't all. QUOTE (Carnotaurus @ May 26 2007, 06:17 AM)  among our other wins Like what?
This post has been edited by Tore: May 30 2007, 09:53 AM
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May 30 2007, 04:45 PM
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Artillery

Group: Members
Posts: 988
Joined: 21-October 06
From: Barnsley, UK
Member No.: 61
Alliance: GDI
Favorite game: Tiberian Sun

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I think this topic should be locked, because its just turning into an arguement.
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 Signature By Aro^ "So long as there are men, there will be wars." - Albert Einstein. Flying Saucer..
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May 31 2007, 01:27 PM
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Ghost Stalker

Group: Members
Posts: 1,282
Joined: 27-October 06
From: Norway
Member No.: 173
Alliance: Nod
Favorite game: Tiberian Sun

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QUOTE among our other wins I'd understand if you referred to "among our other losses", here's a list of things that are bad1) The name sucks! It means nothing special 2) The selection voices are childish and exegerrated 3) What happened to the disruptors, cyborgs, firestorm walls, disc throwers, titans, wolwerines, artilleries, rocket infantry, mutants, tick tanks, banshees, orca bomber, orca fighter, carryalls, dropships, amphibious APC's, mammoth mk II's, sensor towers, multi missiles, checmical missiles, hover mrls, EMP cannons, component towers, veins, fona, laser fence posts, mutants, and more? EA didn't tell any sence to go backwards in technology, which it really seems like. 4) The videos are cheezy, everything is cheezy. The actors act bad and they don't act like if it were c&c 5) boooooooring missions 6) booooooooring multiplayer maps, only symmtrical ones 7) the controls aren't like they were supposed to be 8) I'm sure I've forgotten something read through this thread aswell. If you still don't agree, I've failed making you hate TW
This post has been edited by Crash-King: May 31 2007, 01:33 PM
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Perfection can never be achieved; it's merely approachable.
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May 31 2007, 04:32 PM
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Artillery

Group: Members
Posts: 988
Joined: 21-October 06
From: Barnsley, UK
Member No.: 61
Alliance: GDI
Favorite game: Tiberian Sun

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QUOTE If you still don't agree, I've failed making you hate TW I thought you said it was an okay game?
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 Signature By Aro^ "So long as there are men, there will be wars." - Albert Einstein. Flying Saucer..
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Jun 1 2007, 02:07 AM
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Attack Cycle

Group: Members
Posts: 304
Joined: 21-October 06
From: Quebec, Canada
Member No.: 22
Alliance: Scrin
Favorite game: Tiberian Sun

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QUOTE (Crash-King @ May 31 2007, 09:27 AM)  I'd understand if you referred to "among our other losses", here's a list of things that are bad1) The name sucks! It means nothing special 2) The selection voices are childish and exegerrated 3) What happened to the disruptors, cyborgs, firestorm walls, disc throwers, titans, wolwerines, artilleries, rocket infantry, mutants, tick tanks, banshees, orca bomber, orca fighter, carryalls, dropships, amphibious APC's, mammoth mk II's, sensor towers, multi missiles, checmical missiles, hover mrls, EMP cannons, component towers, veins, fona, laser fence posts, mutants, and more? EA didn't tell any sence to go backwards in technology, which it really seems like. 4) The videos are cheezy, everything is cheezy. The actors act bad and they don't act like if it were c&c 5) boooooooring missions 6) booooooooring multiplayer maps, only symmtrical ones 7) the controls aren't like they were supposed to be 8) I'm sure I've forgotten something read through this thread aswell. If you still don't agree, I've failed making you hate TW 1) I totally agree 2) They are exagerated but not childish 3) They "evolve" supposely and EA explained that it was because of lack of funds and governement inspections (Lame excuse) 4) No, they are ok and even better than TS. 5) Heck no! 6) Heck yes! 7) Yes they were supposed to be like that, it only not like any other C&C game. 8) To list a little bit of them : - What did the mutant becamed? - Since when an Ion cannon blast take out a Whole damn base. - Compared to the Terrain in TS, TW have a non-infected oxymoron terrain which was not the case in TS. Still, I think this could become a great game to mod even if Some think it just plain suck.
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 QUOTE(Ixith) dude.......get this.......in my Latin class tomorrow........wer having an Orgi
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Jun 1 2007, 09:53 AM
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Artillery

Group: Members
Posts: 988
Joined: 21-October 06
From: Barnsley, UK
Member No.: 61
Alliance: GDI
Favorite game: Tiberian Sun

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tib wars isn't a bad game really.. Just a REALLY f*ckED UP C&C..
1) I agree crap name
2) They acted the same as TS imo
3) i second robofish
4) I strongly disagree
5) Not really
6) Yes kind of
7) I find the new controls very annoying
8) Lots of things!
-No Walls -No Mutants -No Veinholes -Ground should look somewhat like TS but it doesn't! -The ioncannon destroys a whole base! -Cheezy nod buildings
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 Signature By Aro^ "So long as there are men, there will be wars." - Albert Einstein. Flying Saucer..
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Jun 2 2007, 07:16 PM
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Commando

Group: Members
Posts: 503
Joined: 24-October 06
Member No.: 142
Alliance: GDI
Favorite game: Tiberian Dawn

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QUOTE that the artiliery could bounce off the helicopters An upgrade for the venom so the laser tanks could shoot off soem kind of mirror or defelctive armor then it hits the enemy
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Jun 2 2007, 09:25 PM
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Grenadier

Group: Members
Posts: 32
Joined: 2-June 07
From: California, USA
Member No.: 953
Alliance: Nod
Favorite game: Tiberian Sun

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QUOTE (Crash-King @ May 31 2007, 06:27 AM)  8) I'm sure I've forgotten something Music "tracks" suck.
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WOL nick: migtybobQUOTE (Wesforce) We are living in post-common sense society.
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Jun 10 2007, 06:36 PM
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Grenadier

Group: Members
Posts: 21
Joined: 1-January 07
Member No.: 540
Alliance: Nod
Favorite game: Tiberian Sun

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QUOTE (Crash-King @ May 31 2007, 02:27 PM)  I'd understand if you referred to "among our other losses", here's a list of things that are bad1) The name sucks! It means nothing special 2) The selection voices are childish and exegerrated 3) What happened to the disruptors, cyborgs, firestorm walls, disc throwers, titans, wolwerines, artilleries, rocket infantry, mutants, tick tanks, banshees, orca bomber, orca fighter, carryalls, dropships, amphibious APC's, mammoth mk II's, sensor towers, multi missiles, checmical missiles, hover mrls, EMP cannons, component towers, veins, fona, laser fence posts, mutants, and more? EA didn't tell any sence to go backwards in technology, which it really seems like. 4) The videos are cheezy, everything is cheezy. The actors act bad and they don't act like if it were c&c 5) boooooooring missions 6) booooooooring multiplayer maps, only symmtrical ones 7) the controls aren't like they were supposed to be 8) I'm sure I've forgotten something read through this thread aswell. If you still don't agree, I've failed making you hate TW woah mate, 1: take any other game and what does the name mean? tiberian sun. wow, a sun and some green junk. quake. wow, an earthquake... 2: definitely not childish. same as tiberian sun, better quality though. 3: erm rocket inf, mutants, orcas, carryalls, dropships and mutants again, are still there, just different is all. besides, half those other things sucked. 4: the videos rock. they got real actors this time. 5: the missions remain true to the spirit of strategy, and cnc. defend this 'til so and so arrives, blow up these, to let these guys get in... 6: symmetrical isnt necessarily bad. 7: meh, right click, left click, wowee 8: no, you havent. sorry im a little late, this just annoyed me, the game isnt that bad... and if you really want walls, get the walls mod. i hardly ever use them anyway
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Jul 2 2007, 08:03 PM
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Wolverine

Group: Members
Posts: 295
Joined: 24-October 06
From: RANDAMONIUM!
Member No.: 143
Alliance: GDI
Favorite game: Tiberian Dawn

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QUOTE (harbringer @ Jun 10 2007, 07:36 PM)  1: take any other game and what does the name mean? tiberian sun. wow, a sun and some green junk. quake. wow, an earthquake... yes but the reason were upset is it dosent fit in with the other games: tiberium dawn tiberium sun tiberium wars; huh? what the hell what were the other things if they wernt wars? tiberium twlite is what it should of been
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Jul 3 2007, 02:13 AM
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Attack Cycle

Group: Members
Posts: 304
Joined: 21-October 06
From: Quebec, Canada
Member No.: 22
Alliance: Scrin
Favorite game: Tiberian Sun

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QUOTE (eXit @ Jul 2 2007, 07:07 PM)  *Cough* Tiberian* Dawn Tiberian* Sun Tiberium Wars Tiberium Twlite (WTF?)
Just adding Sun or Dawn isn't the most original idea also. Oh because Tiberium Wars is better? The first 2 C&C were "Tiberium wars" but this wasn't there name they were called Tiberian Dawn and Sun.
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 QUOTE(Ixith) dude.......get this.......in my Latin class tomorrow........wer having an Orgi
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