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> Tiberium City WIP, My first FS Map, not for DTA
Shakar
post Jan 6 2008, 09:13 AM
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CANCELED

This post has been edited by Shakar: Sep 7 2008, 12:08 AM


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Team Black
post Jan 7 2008, 12:21 AM
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screens look decent so far, though me personally am against both 3 player maps and skirmish tongue.gif


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Aro
post Jan 7 2008, 03:29 AM
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QUOTE
screens look decent so far, though me personally am against both 3 player maps and skirmish


Which would explain this quote for, Idonia river:

QUOTE
It wont cut for spotlight


biggrin.gif

Looks like my next one is going to be a four player map. tongue.gif
(Everything there was intended as a joke, by the way roll.gif)

This post has been edited by Aro: Jan 7 2008, 03:30 AM


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Crash
post Jan 7 2008, 06:46 AM
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The lat clearly needs some work: They're too big. Make smaller and rounder patches of grass, sand and rough ground.. looks a lot better smile.gif

Everything else looks good, though not much to judge from.


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Shakar
post Jan 7 2008, 04:59 PM
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As I said, It's still a work in progress. Besides, I like my grass the way it is >_> Sand... Hmm... Where to put that in the start areas... Anywho, I'm still working on it, I'll have some more screenies later, and I know it isn't much 5to judge from yet. It's still in the making. xD


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Dudeinabox
post Jan 7 2008, 07:15 PM
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Also Rock LAT I believe stops tiberium form growing, well it happened to me at least unless i'm being crazy. Anyway you'd be better off with sand in tiberium fields as it is to be honest, makes it look like the tiberium is sucking the land dry.

-DIAB
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